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You searched for: (collection:gdcextras OR mediatype:gdcextras) AND -mediatype:collection
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[texts]Evolve Event Program
March 22-26, 2004 San Jose, CA
Downloads: 997
[movies]1999 GDC - Brian Hook - The Quake 3 Rendering Engine - Brian Hook
This video presentation from the 1999 Game Developers Conference explores the architecture of id Software's latest first-person shooter, Quake 3 Arena. Brian Hook discusses basic research into curved surface rendering, issues dealt with in deploying an OpenGL based game, the architecture of the back-end shading pipeline, the lighting model, and LOD algorithms for models and curved surfaces.
Keywords: Brian Hook; Quake 3
Downloads: 1,366
[texts]Game Developers Conference
March 4-8 2003 San Jose, CA
Downloads: 1,467
[texts]Computer Game Developers' Conference Program
Conference: May 4-8, 1998
Downloads: 958
[texts]Game Develops Conference
March 20-24, 2001
Downloads: 1,296
[movies]2006-gdc-nintendo-keynote-tape-z-2006-03-23

Downloads: 31
[movies]2004 GDC: Real World Multi-Threading (03-24-2004 J2 9am)

Downloads: 167
[movies]2001 GDC: Thursday Keynote: Consoles vs. PCs: Is the PC Really Dead? (March 22, 2001)

Downloads: 134
[movies]1997 GDC Awards (VHS) CGDC Master Playback Reel (04-28-1997)

Downloads: 138
[movies]IGS 2007: 'Our Journey From Narbacular Drop To Portal' (Kim Swift, Valve)
Part of the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007: Our Journey From Narbacular Drop To Portal (Kim Swift, Valve) In this lecture, the team which made IGF Student Showcase winner Narbacular Drop talk about the making of the innovative title, tips for student developers, how the entire team got picked up by Valve to make Portal using the Source Engine, and exactly how they've transitioned from student indie creators to continued inn...
Downloads: 1,496
[movies]Game Developers Choice Awards 2002 Afterparty
During the 2002 Game Developers Choice Awards, a house band played between awards and at the beginning and end of the production. While there is no independent verification as of yet, the band appears to be Tipsy, a San Francisco-based eclectic lounge-surf-dj group around since the mid 1990s. At the end of the awards show, the band continue to play a set, and the camera was left recording it - this is that footage...
Keywords: GDC; Tipsy; Awards; Band
Downloads: 644
[movies]GDC Computers and Music - Clip 001.avi
GDC Computers and Music - Clip 001.avi
Downloads: 91
[audio]GDCTAPE 117 - Women in Interactive Design.wav
GDCTAPE 117 - Women in Interactive Design.wav
Downloads: 8
[movies]2000 GDC: Game Xecutive Day 2 Tape 5 - 0908-1040 (03-08-2000)
2000 GDC - 03-08-2000 Tape 5 - Game Xecutive Day 2 0908-1040
Downloads: 52
[movies]2004 GDC - 03-24-2004 - 230p-330p - Kawase.avi
2004 GDC - 03-24-2004 - 230p-330p - Kawase.avi
Downloads: 16
[movies]2004 GDC - JJ3 4p 5p - 2 Channel - Aonama.avi
2004 GDC - JJ3 4p 5p - 2 Channel - Aonama.avi
Downloads: 16
[movies]2004 GDC: JJ3 4pm-5pm

Downloads: 97
[movies]GDC 1999 CGI Logo With Sound
Sound logo for the Game Developers Conference 1999 - computer-generated numbers bounce around a meeting hall until the GDC Logo appears and the right numbers bounce into place.
Keywords: GDC; Game Developers Conference
Downloads: 175
[movies]2004 GDC - Wed 2004-03-24 530p-630p - A5-6 Katherine Isbister.avi
2004 GDC - Wed 2004-03-24 530p-630p - A5-6 Katherine Isbister.avi
Downloads: 15
[movies]2003 GDC - Keynote GDC - Program Tape - 03-06-2003.avi
2003 GDC - Keynote GDC - Program Tape - 03-06-2003.avi
Downloads: 19
[movies]2004 GDC - 03-25-2004 J2 3pm - Experimental Games Workshop Reel 2 of 3.avi
2004 GDC - 03-25-2004 J2 3pm - Experimental Games Workshop Reel 2 of 3.avi
Downloads: 23
[movies]2006-gdc-battle-star-galactica-keynote-camera-x-03-22-2006

Downloads: 12
[movies]2003 GDC - 03-25-03 J2 3pm - Reel 3 of 3 - Experimental Game Workshop.avi
2003 GDC - 03-25-03 J2 3pm - Reel 3 of 3 - Experimental Game Workshop.avi
Downloads: 17
[movies]GDC-Interviews-Rough-Cuts-2006
From the GDC Archives, this collection of rough interviews around the 2006 Game Developers Conference contains a mass of interviews by staff and developers about the experience of the GDC.
Keywords: GDC; 2006; Interviews
Downloads: 350
[movies]2004 GDC - 03-24-2004 Sakurai 1230-130p 2-Channel.avi
2004 GDC - 03-24-2004 Sakurai 1230-130p 2-Channel.avi
Downloads: 20
[movies]2000 GDC Sizzle Tape - CMP Game Media Group
"Sizzle" tape (collection of logos and television news recordings) of the 14th annual Game Developers Conference. Likely created to show to prospective vendors and exhibitors examples of the far-reaching influence of GDC with regards to exposure and brand recognition. People and events appearing in this tape include: General walking around shots, Dara Gray Tinefield, Adam Sessler of ZD-TV, Scott Budman of News Channel 11, Bill Gates of Microsoft, David Louie of ABC San-Jose, Trent Oster (Game De...
Keywords: GDC; Game Developers Conference
Downloads: 283
[movies]2004 GDC - 03-25-2004 - A3 - 3pm-5pm - Peter Pike Sloan - Tape 2 of 2.avi
2004 GDC - 03-25-2004 - A3 - 3pm-5pm - Peter Pike Sloan - Tape 2 of 2.avi
Downloads: 16
[movies]GDC Video: Electric Playground GDC Special (2001)

Downloads: 156
[movies]2003 GDC - Keynote GDC - 03-06-2003 - John Labrie.avi
2003 GDC - Keynote GDC - 03-06-2003 - John Labrie.avi
Downloads: 27
[movies]2003 GDC - 330p-430p - Fourth Session Camera - 03-23-2003.avi
2003 GDC - 330p-430p - Fourth Session Camera - 03-23-2003.avi
Downloads: 14
[movies]2005-gdc-game-developers-conference-award-night-2005-03-09-tape-1

Downloads: 18
[movies]2004 GDC - 03-24-2004 12p-1p rm a5-6 Eskil Steenbeeg.avi
2004 GDC - 03-24-2004 12p-1p rm a5-6 Eskil Steenbeeg.avi
Downloads: 19
[movies]2006-gdc-awards-tape-2-camera-z

Downloads: 20
[movies]IGS 2007 - Marketing For Indies (Russell Carroll, Reflexive/GameTunnel) - Independent Games Summit
Part of the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007: Marketing For Indies (Russell Carroll, Reflexive/GameTunnel) Want your game to be the one everyone is talking about? Interested in increasing how many copies you've sold? Russell Carroll, who heads up marketing for Wik & The Fable Of Souls creator Reflexive, and also founded key indie game press site GameTunnel, discusses how to maximize your buzz and sales opportunities...
Keywords: IGS; IGS 2007; GDC; GDC 2007; GDC Lecture; Independent Games Summit; Russell Carroll; Reflexive; GameTunnel
Downloads: 671
[movies]2007 GDC MP4 Collection

Downloads: 67
[movies]2005 GDC - Will Wright SPORE Reveal - Camera Angle of Wright Only - 2005-03-11 AA16 1030a.avi
2005 GDC - Will Wright SPORE Reveal - Camera Angle of Wright Only - 2005-03-11 AA16 1030a.avi
Downloads: 22
[movies]GDC Legends of Gaming - Clip 001.avi
GDC Legends of Gaming - Clip 001.avi
Downloads: 87
[movies]2004 GDC - 03-24-2004 3pm-4pm 2 Channel - Iwatani and Pac-Man.avi
2004 GDC - 03-24-2004 3pm-4pm 2 Channel - Iwatani and Pac-Man.avi
Downloads: 23
[movies]2001 GDC: 1001 Nightmares (J2-3) (March 21, 2001)

Downloads: 117
[movies]GDC Legends of Gaming - Clip 002.avi
GDC Legends of Gaming - Clip 002.avi
Downloads: 125
[movies]2002 GDC Game Awards Camera Reel 1 03-21-2002
200 GDC Game Awards (Camera Reel 1)
Downloads: 93
[movies]2006-sony-gdc-presentation-camera-y-2006-03-22

Downloads: 30
[movies]2001 GDC: The Basics of Team AI (Room J23)
2001 GDC - 03-22-2001 - The Basics of Team AI - Room J23
Downloads: 91
[movies]Betacam Tape Flutter Removal Example - Jason Scott
Many of the GDC tapes are BetacamSP format and subject to problems involving the magnetic signal. While the audio is not quite as noticeable, the video image can show a fluttery, milky overlay to the original recording. By applying a flicker reduction filter via Virtualdub, the time cost in re-rendering the material is made up for by the increase in quality. This demonstration shows a single range of tape before and after the filtering...
Keywords: Tech Demo; Virtualdub; Flicker; Filter
Downloads: 291
[audio]GDCTAPE 120 - 29-Apr 5205 - 1230 santa cruz - engineering software with object oriented.wav
GDCTAPE 120 - 29-Apr 5205 - 1230 santa cruz - engineering software with object oriented.wav
Downloads: 3
[audio]GDCTAPE 122 - 27 Apr 3411 330pm-430pm Silicon Valley - Advanced Real-Time 3D Modeling.wav
GDCTAPE 122 - 27 Apr 3411 330pm-430pm Silicon Valley - Advanced Real-Time 3D Modeling.wav
Downloads: 4
[audio]GDCTAPE 065 - 29-Apr 5202 - 1130am-1230pm 209-210 - Representing Artificial Personalities.wav
GDCTAPE 065 - 29-Apr 5202 - 1130am-1230pm 209-210 - Representing Artificial Personalities.wav
Downloads: 4
[audio]GDCTAPE 125 - 1998 Computer Game Developers - Selecting Content for Location Based Entertainment Centers by Snoddy - 77.wav
GDCTAPE 125 - 1998 Computer Game Developers - Selecting Content for Location Based Entertainment Centers by Snoddy - 77.wav
Downloads: 9
[audio]GDCTAPE 110 - 29-Apr-1130am-1230pm Silicon Valley - Mask and Cyber Mask.wav
GDCTAPE 110 - 29-Apr-1130am-1230pm Silicon Valley - Mask and Cyber Mask.wav
Downloads: 3
[audio]GDCTAPE 115 - 29-Apr 5103 - 10-11am - Multimedia Theater - Licensing and Merchandising your Game.wav
GDCTAPE 115 - 29-Apr 5103 - 10-11am - Multimedia Theater - Licensing and Merchandising your Game.wav
Downloads: 2
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